This afternoon, NVIDIA released their financial results for the fourth quarter of their 2016 fiscal year, and the company had not only a record quarter, but also a record year. Revenue for quarter was $1.401 billion, up 7% from last quarter and 12% from the same point last year. Margins were strong, with a 60 basis point gain to 56.5%. Operating income for Q4 was $252 million and net income was $207 million, up 9% and 7% respectively. This resulted in earnings per share of $0.35, which despite all the good news in the previous numbers, was actually flat year-over-year.

NVIDIA Q4 2016 Financial Results (GAAP)
  Q4'2016 Q3'2016 Q4'2015 Q/Q Y/Y
Revenue (in millions USD) $1401 $1305 $1251 +7% +12%
Gross Margin 56.5% 56.3% 55.9% +0.2% +0.6%
Operating Income (in millions USD) $252 $245 $231 +3% +9%
Net Income $207 $246 $193 -16% +7%
EPS $0.35 $0.44 $0.35 -20% flat

NVIDIA also released Non-GAAP results which exclude “stock-based compensation, product warranty charge, acquisition-related costs, restructuring and other charges, gains and losses from non-affiliated investments, interest expense related to amortization of debt discount, and the associated tax impact of these items, where applicable”. On a Non-GAAP basis compared to Q4 2015, gross margin was up 100 basis points to 57.2%, operating income was up 26% to $356 million, net income was up 23% to $297 million, and earnings per share were up 21% to $0.52.

NVIDIA Q4 2016 Financial Results (Non-GAAP)
  Q4'2016 Q3'2016 Q4'2015 Q/Q Y/Y
Revenue (in millions USD) $1401 $1305 $1251 +7% +12%
Gross Margin 57.2% 56.5% 56.2% +0.7% +1.0%
Operating Income (in millions USD) $356 $308 $283 +16% +26%
Net Income $297 $255 $241 +16% +23%
EPS $0.52 $0.46 $0.43 +13% +21%

For the full fiscal year 2016, NVIDIA had revenues of $5.010 billion, up 7% from FY 2015, with a gross margin up 60 basis points to 56.1%. Operating income was down 2% to $747 million, with net income down 3% to $614 million. Earnings per share for FY 2016 were down 4% to $1.08. On a Non-GAAP basis, gross margin was up 100 basis points to $56.8%, operating income was up 18% to $1.125 billion, net income was up 16% to $929 million, and earnings per share were up 18% to $1.67.

Much of the growth of NVIDIA was due to their recent successes with GPUs for gaming, professional visualization, and data center, but they’ve also seen some tremendous growth in Tegra in the automotive space, but at the same time they’ve seen very poor results in Tegra in the mobile arena.

NVIDIA Quarterly Revenue Comparison (GAAP)
In millions Q4'2016 Q3'2016 Q4'2015 Q/Q Y/Y
GPU $1178 $1110 $1073 +6% +10%
Tegra Processor $157 $129 $112 +22% +40%
Other $66 $66 $66 flat flat

GPU sales is still by far the largest part of NVIDIA, and they had GPU revenues of $1.18 billion, which is up 10% from a year ago. GeForce branded GPUs grew 21% in the same time frame. Quadro branded cards were up 7% year-over-year to $203 million. Datacenter GPUs, which include but Tesla and GRID, had revenues up $97 million, up 10% from Q4 2015.

Tegra processor revenue was $157 million for the quarter, which is up 40% from Q4 2015. The bulk of that is a massive 68% increase in revenue of Tegra for automotive, which is now $93 million for the quarter.

NVIDIA’s “Other” category is where they stick their $66 million that they get from Intel which is licensing for NVIDIA technology based on a settlement agreement the two parties made in January 2011. Intel would have made its final payment for this settlement in January 2016 though, so we’ll see how that changes NVIDIA’s results going forward.

For the quarter, NVIDIA paid $62 million in cash dividends and repurchased 4.3 million shares, and for the full fiscal year 2016, NVIDIA returned $800 million to investors through these two mechanisms. For FY 2017, NVIDIA intends to return $1.0 billion. The next dividend payout will be $0.115 per share on March 23, to all shareholders of record as of March 2.

Looking ahead to Q1 FY 2017, NVIDIA is expecting revenue of $1.26 billion, plus or minus 2%, with margins of 57.2% for GAAP and 57.5% for Non-GAAP, plus or minus 50 basis points.

NVIDIA’s Fiscal Year 2016 was certainly very strong, although large warranty claims of the SHIELD tablets, along with restructuring fees, have hurt their GAAP numbers somewhat. I’m very curious to see how they do now that the Intel payout is complete, although it may be averaged out on the books for FY 2017 still.

Source: NVIDIA Investor Relations

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  • johnpombrio - Thursday, February 18, 2016 - link

    VR is still an unknown technology. Can it meet all of its promises, have enough must-have content and overcome all of the negatives of the headsets? I am not expecting that it can.
  • darkich - Friday, February 19, 2016 - link

    It is only a matter of time
  • Senti - Friday, February 19, 2016 - link

    If you want to sell your soul to the green side with all the proprietary technology they'll surely "invent" for VR, sure you can be excited.
  • just4U - Sunday, February 21, 2016 - link

    "Much of the growth of NVIDIA was due to their recent successes with GPUs for gaming.."
    ---

    I don't really understand that. Aside from Titan/980Ti.. Amd (in my opinion) has better cards that are also cheaper. Peception is key I guess..

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