Plotting the Mac Pro’s GPU Performance Over Time

The Mac Pro’s CPU options have ballooned at times during its 7 year history. What started with four CPU options grew to six for the early 2009 - mid 2010 models. It was also during that time period that we saw an expansion of the number of total core counts from 4 up to the current mix of 4, 6, 8 and 12 core configurations.

What’s particularly unique about this year’s Mac Pro is that all configurations are accomplished with a single socket. Moore’s Law and the process cadence it characterizes leave us in a place where Intel can effectively ship a single die with 12 big x86 cores. It wasn’t that long ago where you’d need multiple sockets to achieve the same thing.

While the CPU moved to a single socket configuration this year, the Mac Pro’s GPU went the opposite direction. For the first time in Mac Pro history, the new system ships with two GPUs in all configurations. I turned to Ryan Smith, our Senior GPU Editor, for his help in roughly characterizing Mac Pro GPU options over the years.

Mac Pro - GPU Upgrade Path
  Mid 2006 Early 2008 Early 2009 Mid 2010 Mid 2012 Late 2013
Slowest GPU Option NVIDIA GeForce 7300 GT ATI Radeon HD 2600 XT NVIDIA GeForce GT 120 ATI Radeon HD 5770 ATI Radeon HD 5770 Dual AMD FirePro D300
Fastest GPU Option NVIDIA Quadro FX 4500 NVIDIA Quadro FX 5600 ATI Radeon HD 4870 ATI Radeon HD 5870 ATI Radeon HD 5870 Dual AMD FirePro D700

Since the Mac Pro GPU offerings were limited to 2 - 3 cards per generation, it was pretty easy to put together comparisons. We eliminated the mid range configuration for this comparison and only looked at scaling with the cheapest and most expensive GPU options each generation.

Now we’re talking. At the low end, Mac Pro GPU performance improved by 20x over the past 7 years. Even if you always bought the fastest GPU possible you'd be looking at a 6x increase in performance, and that's not taking into account the move to multiple GPUs this last round (if you assume 50% multi-GPU scaling then even the high end path would net you 9x better GPU performance over 7 years).

Ryan recommended presenting the data with a log scale as well to more accurately depict the gains over time:

Here you see convergence, at a high level, between the slowest and fastest GPU options in the Mac Pro. Another way of putting it is that Apple values GPU performance more today than it did back in 2006, so even the cheapest GPU is a much higher performing part than it would be.

If you’re a GPU company (or a Senior GPU Editor), this next chart should make you very happy. Here I’m comparing relative increases in performance for both CPU and GPU on the same graph:

This is exactly why Apple (and AMD) is so fond of ramping up GPU performance: it’s the only way to get serious performance gains each generation. Ultimately we’ll see GPU performance gains level off as well, but if you want to scale compute in a serious way you need to heavily leverage faster GPUs.

This is the crux of the Mac Pro story. It’s not just about a faster CPU, but rather a true shift towards GPU compute. In a little over a year, Apple increased the GPU horsepower of the cheapest Mac Pro by as great of a margin as it did from 2006 - 2012. The fastest GPU option didn’t improve by quite as much, but it’s close.

Looking at the same data on a log scale you’ll see that the percentage increase in GPU performance is slowing down over time, much like what we saw with CPUs, just to a much lesser extent. Note that this graph doesn't take into account that the Late 2013 Mac Pro has a second GPU. If we take that into account, GPU performance scaling obviously looks even better. Scaling silicon performance is tough regardless of what space you’re playing in these days. If you’re looking for big performance gains though, you’ll need to exploit the GPU.

The similarities between what I’m saying here about GPU performance and AMD’s mantra over the past few years aren’t lost. The key difference between Apple’s approach and those of every other GPU company is that Apple spends handsomely to ensure it has close to the best single threaded CPU performance as well as the best GPU performance. This is an important distinction, and ultimately the right approach.

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  • Anand Lal Shimpi - Tuesday, December 31, 2013 - link

    Behind the multithreaded curve, the two are almost identical :)
  • Calista - Tuesday, December 31, 2013 - link

    It seem to follow the multithreaded graph perfectly, a tiny bit of a blue graph can be seen in the upper right corner. So it's actually hidden by the second graph.
  • japtor - Tuesday, December 31, 2013 - link

    One thing I keep forgetting to ask since it hasn't been mentioned anywhere, does AirPlay display spanning/mirroring work? I figured it used QSV on the other Macs which this machine doesn't have, so just curious if they just left it out completely.
  • skiboysteve - Tuesday, December 31, 2013 - link

    I wonder if they changed it to AMD hardware encode...
  • Calista - Tuesday, December 31, 2013 - link

    So not really a proper upgrade for anyone owning a Mac Pro from the last few years unless Thunderbolt, faster GPU or a small form factor is needed.

    Anyway, it's an impressive package and it's clear Apple have brought with them a lot of the knowledge they have gained over the years building laptops.
  • Lonyo - Tuesday, December 31, 2013 - link

    Indeed. As was the question with the "super thin" iMac... what's the point?

    It's all very well having a super small computer blah blah, but in this instance, for this type of machine and end user, what's the real benefit?
    The cost has gone up for a base model, performance per dollar has gone down compared to the previous one, there's no ability to upgrade GPUs.
    As soon as you start plugging in Thunderbolt devices, there goes your "sleek looks" etc. Plus it's more expensive to get a Thunderbolt HDD/etc than just stick one inside the case, further increasing costs.

    Yes, it looks nice, and from an engineering standpoint it's very well done, but... is it really the right product for the market?
  • Calista - Wednesday, January 1, 2014 - link

    For anyone not planning on bringing the computer with them from time to time it's certainly not a very practical design. Desktop-space is often more highly valued than floorspace, and lack of upgrade paths are obviously a con.

    But for those with a need to bring a powerful computer with them on a set or similar it's a much more practical solution as compared to the previous design. I think Apple was quite aware what they were doing. A complete field setup with a 27" monitor, the Mac Pro, cables, keyboard and mouse is less than 20 kg. Much more than a laptop for sure, but still a fairly acceptable weight.
  • Lonyo - Wednesday, January 1, 2014 - link

    Wouldn't it make more sense to have TWO designs then? A Mac Pro for people who need portability, and a Mac Pro for standard single location users...?

    I mean, I know Apple tends to be all about deciding what the consumer wants for them and removing choice as much as possible, but sometimes that's not the best way.
  • akdj - Wednesday, January 1, 2014 - link

    Why doesn't this model fit that mold? For the stay at home/office/studio...one can easily AND reasonably tie thunderbolt storage together in a very acceptable and aesthetic way. Whether it be a drive enclosure...set of enclosures, TB docks that are now available adding more USB 3/HDMI/audio/et al I/O....who needs a huge box for slow internal 3.5" HDDs anymore? These PCIe SSDs tear the 2.5" models apart. Inside the 'old' style MP, a 'new' GPU on X16 takes up two slots! Sure doesn't leave much room for your MIDI, PCIe SSD or external pro sound card!
    I'm amazed at how few 'get it' here anymore. Especially after such an exhaustive review. I'm a bit biased as I make my mortgage and have for 22 years doing audio and video production. From hauling reel to reels, vinyl, film and racks of around and lighting gear to rMBPs, iPads (now with fill 64 channel wifi front of house control with Mackie) and this new Pro....I've shaved thousands of pounds from load ins and outs. Same in the camera realm. Working the last seven years with Discovery and it's subsidiaries in Alaska, I can't put into words what this machine means to us. And it's ability to pay itself off many times over just in the course of a year. Exciting times. Hopefully an evolution Win OEMs will consider as well. Shouldn't be any moving parts any longer. Wait and space are ALWAYS an issue. As is the price of power....the advantage of speed, and software developers following suit to unload computational crunching to the GPU
  • nunomoreira10 - Tuesday, December 31, 2013 - link

    Now there just need to be a dual cpu single gpu offer to please everybody.

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