Taiwan External Trade Development Council (TAITRA), the organizer of Computex, has announced that Pat Gelsinger, chief executive of Intel, will deliver a keynote at Computex 2024 on June 4, 2024. Focusing on the trade show's theme of artificial intelligence, he will showcase Intel's next-generation AI-enhanced products for client and datacenter computers.

According to TAITRA's press release, Pat Gelsinger will discuss how Intel's product lineup, including the AI-accelerated Intel Xeon, Intel Gaudi, and Intel Core Ultra processor families, opens up new opportunities for client PCs, cloud computing, datacenters, and network and edge applications. He will also discuss superior performance-per-watt and lower cost of ownership of Intel's Xeon processors, which enhance server capacity for AI workloads.

The most intriguing part of Intel's Computex keynote will of course be the company's next-generation AI-enhanced products for client and datacenter computers. At this point Intel is prepping numerous products that pose a lot of interest, including the following:

  • Arrow Lake and Lunar Lake processors made on next-generation process technologies for desktop and mobile PCs and featuring all-new microarchitectures;
  • Granite Rapids CPUs for datacenters based on a high-performance microarchitecture;
  • Sierra Forest processors with up to 288 cores for cloud workloads based on codenamed Crestmont energy-efficient cores;
  • Gaudi 3 processors for AI workloads that promise to quadruple BF16 performance compared to Gaudi 2.
  • Battlemage graphics processing units.

All of these products are due to be released in 2024-2025, so Intel could well demonstrate them and showcase their performance advantages, or even formally launch some of them, at Computex. What remains to be seen is whether Intel will also give a glimpse at products that are further away, such as Clearwater Forest and Falcon Shores.

Source: TAITRA

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  • Tilmitt - Friday, March 8, 2024 - link

    Battlemage will displace AMD
  • nandnandnand - Friday, March 8, 2024 - link

    In Pat's dreams.
  • mukiex - Friday, March 8, 2024 - link

    It would be nice if Battlemage displaced Alchemist.

    VR is still a no-go, they're just barely keeping up with cards half the die size after a year of driver updates, and they quietly, angrily fired the literal head of the division.

    If Intel graphics are going anywhere, they're being amazingly secretive about it because there's no signs that it's anything but a dying division.
  • Threska - Friday, March 8, 2024 - link

    Graphics are hard. Maybe they should have started with 2D.
  • lmcd - Friday, March 8, 2024 - link

    I know that it's split nowadays on Windows but I gotta admit, I was skeptical of their long-term viability when their Linux releases shared the code base (obviously different paths but still) with some pretty old Intel graphics products.

    I'm not saying AMD's approach is better, but it's not reassuring to see there's things in common dating from when VLIW5 was the dominant architecture. I would expect to see some core things be very different.
  • lmcd - Friday, March 8, 2024 - link

    Intel graphics are absolutely going places -- Intel has at this point realized that they need discrete-class performance to compete with future AMD high-end laptops.

    Whether or not it is a natural extension of their current lineage is a totally different question! Intel graphics will continue but Intel Graphics might not. AMD would probably license their graphics to go onto an Intel Chiplet. ImgTech surely would. ARM could license Mali and would probably love the opportunity.
  • Threska - Friday, March 8, 2024 - link

    Unfortunately PowerVR never took off in the PC space.
  • PeachNCream - Monday, March 11, 2024 - link

    Intel requires "good enough" performance in the iGPU department and there will always be at least one company setting the baseline/minimum. If it really mattered all that much, Intel wouldn't have the majority in PC graphics - they factually do have a claim to that crown even after many years residing at the bottom of the barrel.

    The reality is that outside of the distortions of a Future PLC website or a Linus Tech Tips YT channel, very few people notice or even care about computer specifications beyond the most basic, limited understanding and even fewer care about playing video games - one of a tiny number of home computing scenarios where it might matter - which is in decline in terms of system requirements as more gaming ends up in a web browser with simplistic graphical demand.

    That state of affairs is why Intel's iGPU products remain dominant and will continue to remain so regardless of what happens with any Battlemage (sounds like someone's tween son came up with that laughably silly product identifier) release, delay, or failure. It just doesn't matter and probably never will matter all that much for everyone aside from a few body odor basement dweller nerds that dream of being an "eSports professional" or make abortive attempts to generate income by streaming something alongside their unshaven, icky beard faces while making awkward commentary.
  • GeoffreyA - Tuesday, March 12, 2024 - link

    While GPUs may not matter for the general population, it is thanks to games that this technology, which has proved consonant with AI, has been developed.
  • PeachNCream - Tuesday, March 12, 2024 - link

    At the moment, AI is unfortunately nothing but a tool and it needs much additional development to reach a singularity that would make it capable of destroying and replacing outrageously stupid human life currently infesting this planet. The fact that LLM systems exist is independent of the underlying hardware enabler. In a different branch of possibility, it could have been some other form of parallel processing technology that isn't derived from graphics chips.

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