You too can help design Borderlands 2. Gearbox Software has invited PC gamers to weigh in on platform-specific options they’d like to see in the forthcoming Diablo-with-guns shooter.

On a recent forum post, UI Design Lead Jason Shields put out the call for suggestions of PC-specific features and “interface niceties” that would improve the game on PC. He doesn’t promise anything grand, but he does say Gearbox will “be putting a lot of effort into properly supporting our PC customers for Borderlands 2.”

The first Borderlands, while lauded for its solid shooting and addictive loot, had a troubled launch on PC. One character’s signature skill simply did not work. The GameSpy-powered networking was unreliable. It also lacked the graphics options to which PC gamers have become accustomed.

Gearbox already announced that Borderlands 2 would support Steamworks, and they are adding it to Borderlands so they can begin tracking player statistics to inform their development process. Borderlands 2 is still a year away, but Gearbox is already doing right by PC gamers by asking them what they missed in the original.

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  • warisz00r - Thursday, September 8, 2011 - link

    I just bought Borderlands on Steam with heavy discount but I haven't got around to downloading it, let alone play. So far, have they fixed the problems mentioned in the article?
  • - Thursday, September 8, 2011 - link

    I'm not sure about the multiplayer but I played the singleplayer extensively and found no bugs whatsoever. Game also ran well on moderate hardware. Config mods exist which remove the cell borders which then make it less cartoony.

    I just hope gearbox permits modification of the FOV. Too many developers screw this up.
  • dusteater - Thursday, September 8, 2011 - link

    I bought original on Steam and never could play. Securom DRM is so terrible, neither Steam or Gearbox or Securom support could get it to work. I was refunded my money and downloaded a cracked version that worked just fine. Beware buying the original Borderlands for PC, the DRM is so bad, the game will not work, especially the DLC's.
  • Proxy711 - Thursday, September 8, 2011 - link

    Ya the game is fine now. Gamespy isn't the best multiplayer around but it works.

    I played 280 hours of borderlands with multiple groups of friends and had a blast. While the multiplayer system was kind of a clunky system, thats where all the fun is. 4 friends in vent running around killing and looting almost never got old. I'd prob have more hours played if one of my friends didn't move during the last DLC.

    I'm really happy to hear borderlands 2 will be coming out and that they want to fix some of the less user friendly aspects of the game.
  • therealnickdanger - Monday, September 12, 2011 - link

    I never tracked my hours played, but I'll just say that I've got maxxed out builds of each character with "naturally farmed", insanely powerful pearlescent items. I've also got some fun modded weapons, but those are with different builds. Only difference is I played it on Xbox with all DLC, all achievements... I think I've done absolutely everything that can be done in the game. I had a blast! I recently bought it for PC on Steam just because. I love the game and can't wait for the sequel!

    I just hope they don't try to limit the game somehow by nerfing weapons or removing mods. The best part about the game was that more people = harder enemies. The game legitimately became more challenging with more people and a lot of teamwork was needed in certain situations. Unless of course someone has a modded shield and can one-shot crawmerax. LOL
  • sleepeeg3 - Thursday, September 8, 2011 - link

    Borderlands was a potentially wicked FPS/Diablo hybrid, but failed on the PC, because it was merely a console port.

    Gamespy powered? Pff. People were forced to open ports on their PCs and use a 3rd party program GameRanger just to be able to play with a mere 4 players. Hacks were rampant, because save files were kept locally. Even those who did not hack could easily find the best weapons within chests in town and they kind of sucked. After 4 months, the first patch only served to break the shadows on the game, causing artifacts and solving nothing. Dialogue boxes were designed for consoles and too small to show all the information. Scroll wheel did nothing in dialogue boxes, because of the console design. Bosses were incredibly lame. Gearbox did nothing to address the issues. In short, the PC version was initially fun, but hugely flawed. It ended up being an exercise in frustration at the time spent building up to nothing.
  • sleepeeg3 - Thursday, September 8, 2011 - link

    Borderlands 2 PC fixes:
    -Give anyone who purchased Borderlands for the PC a free copy of Borderlands 2 for being beta testers.
    -Dedicated servers
    -More than 4 players per game
    -User information stored on remote servers with active patches for exploits
    -Unique weapons
    -UI designed for PC (high resolutions, scroll wheel functionality, etc.)
    -Bosses and an ending that doesn't suck
    -The original, non-cell shaded graphics
    -FOV fix
  • Craig Getting - Thursday, September 8, 2011 - link

    I like "Bosses and an ending that doesn't suck."
  • JackNSally - Thursday, September 8, 2011 - link

    And make the game longer instead of finished it, now i'll do everything i just did but with a higher "difficulty". And the ending sucked. Mad Moxxi's Underdome Riot was fun though!!
  • CList - Thursday, September 8, 2011 - link

    The biggest thing that borderlands lacked, IMO was the ability to customize your character's look / feel. I guess with only 4 players at any given time it wasn't such a big deal, but still, it would have created much more of an attachment between me and my avatar if I could have chosen my own look. I know it's not part of the Diablo formula, but (as with Diablo), after going through the whole story once, I just didn't feel invested enough to either re-play or keep playing. Finding the most uber weapon wasn't enough for me.

    I will say however, the dialog and characters in the game are f***ing hilarious! The woman scientist whose tapes you find logging her loss of sanity and falling in love with her radio - priceless...


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