Computex is always a big stage for mobile device launches, and Taiwanese manufacturers always seem to bring a little bit extra to their home technology expo. Acer’s press event at Computex 2013 took place earlier today, where they announced some interesting new Windows 8-based devices. 

The most notable has to be the Iconia W3 tablet, the first sub-10” device we’ve seen running the latest variant of Windows. We’ve known of the W3’s imminent arrival for some time now, but its no less significant of a launch because of it. It’s a Clover Trail-based Atom slate with Windows 8, an 8.1” 1280x800 display, and a bundled copy of Office Home and Student 2013. Internally, the W3 runs on Intel’s 1.5GHz Atom Z2760 SoC, which we’re very familiar with at this point after dealing with it inside a number of different Windows 8 tablets in the last six months, along with 2GB of DDR3. It’s also got a 2MP rear-facing camera (at that resolution, why even bother?), a single USB port, and 8 hours of battery life. It’ll hit store shelves later this month priced at $379 for a 32GB model, which also makes it the least expensive Windows 8 tablet we’ve seen thus far and undercuts the street pricing of the 64GB ASUS VivoTab Smart by about $50, plus the added cost of Office. The 64GB W3 comes in at $429. A Bluetooth keyboard accessory will also be available. 

The W3 is an interesting return to the days of UMPCs, when pocket-sized Windows devices seemed like a legitimate possibility. Back then, the devices were thick, slow, and had terrible battery life, but with the advent of low-power x86 chips, the hardware concerns have been fixed. The W3 comes in at a light 1.1lbs, though the 0.45" thickness is a bit more than we're used to seeing in modern tablets of this size (it's about 60% thicker than the iPad mini). Obviously, the Bay Trail version is the one to wait for, and we already have concerns about the display - it’s not an IPS panel, and reports have pegged it as “needing work” - but the W3 represents a step forward for Windows tablets. 

Acer has also updated their flagship Aspire S7 ultrabook with Haswell processors, a WQHD touchscreen display, and improved battery life. It’s had a mild industrial design freshening, with a new unibody aluminum chassis (still a Gorilla Glass lid), along with revised cooling design and a newly refined keyboard with an updated layout and deeper keystrokes. It’s still a remarkably thin computer, at just over a half-inch thick and 2.86lbs. Haswell and WQHD touchscreens are going to be template for ultrabooks going forward, and we’ve already seen ASUS announce the Zenbook Infinity with similar specs. The 10-point capacitive multitouch 2560x1440 IPS display is undoubtedly going to be a very high quality panel, though the Windows experience will be a question. It wasn’t particularly good on Toshiba’s KIRAbook, and I’m skeptical of how Windows responds to UI scaling at high DPIs in desktop mode. The 11” model has been dropped, and the S7 will ship in July at similar price points to the original S7 (MSRP, not current street pricing). 

There’s also a new Aspire S3 Haswell-based ultrabook, basically a lower end version of the S7 with similar design language, a completely aluminum chassis (no glass on the lid), and a slightly thicker and heavier chassis - though at 0.7” thick, it’s still pretty slim. The 3.67lb weight is pretty high for the ultrabook class of notebooks, but that can likely be attributed to the optional GeForce GT 735M dedicated graphics. This will not be the only instance in which we’ll see an OEM go with Haswell plus a low-end dGPU for ultrabooks instead of a Crystalwell Haswell GT3e part. The S3 comes with a 1080p IPS display panel and hybrid storage, offering a large storage drive and a solid state cache in place of the purely SSD storage of the S7. Price points are appreciably lower at around the $1000 mark, with the S3 also shipping in July alongside the S7. 

We’ll have more to say about the new Acer systems in the coming days, along with much more coverage of Computex 2013. 

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  • wintermute000 - Monday, June 3, 2013 - link

    Yep i had a 15" with 1080p and even that was too much. I would vote for 1600x900 at 15" or smaller. Changing font size or DPI breaks layouts, not all apps/menus/text etc. are affected. Stupid Windows / lazy developers or reliant on legacy APIs = crap scaling!!!!
  • daviderickson - Monday, June 3, 2013 - link

    Lets not because it is not. 2560 or greater only please. Anyone doing significant development work on a laptop (read not just playing games or surfing facebook) needs those extra pixels, and I'd prefer not to just give Apple my money.
  • BMNify - Monday, June 3, 2013 - link

    Anyone doing "significant development work" on a 11" laptop is insane, no offense. Most prefer a desktop with multiple large monitors. I fear you might be in the ultra-minority here or I don't understand your definition of "significant development work" for which I apologize.
  • ninethirty - Monday, June 3, 2013 - link

    A different part of the industry, perhaps? I haven't worked for or interviewed at a company that issued desktops in at least 10 years. I can't recall hearing anyone I know mention a desktop, either. Every development shop I know of issues a laptop and an external monitor. Sometimes they'll add a personal server, as well, or they may use cloud servers. But a desktop? No way.

    Laptops were fast enough for compiling code years ago, and anything too intense for a laptop happens on a server.
    Perhaps if we were developing games or were rendering video and needed bigger external graphics cards?

    Most of my coworkers prefer either a 15" or 13" laptop, depending on whether they commute and how far. I think I'm a minority -- I prefer an 11' or 12'. I'm going to hook it to external monitors anyway, so I don't really care about the extra 3" of desktop space, but I really like changing locations through the day, so I just assume have the more mobile machine, assuming performance is equal.
  • tuxRoller - Monday, June 3, 2013 - link

    Give me around 230ppi for a lappy and I'm happy.
    I'd love to be able to turn off all antialiasing.
    Better for games, and better for fonts.
    Unfortunately, I don't think any of these screens meets my criteria.
    Waiting for igzo, with its attendant higher ppi and lower power/higher transmission.
  • HisDivineOrder - Monday, June 3, 2013 - link

    You just know that nVidia is giving any OEM willing to ignore GT3e a steal of a deal on low-end discrete GPU's.

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