Initial Impressions

Though I suspect it's not a popular opinion, I have long felt that the software design ecosystem for Android tablets has been stuck in a rut since the early days, and as a result users have struggled to find good, modern applications that really excel at the tablet experience. Android N can't magically bring proper tablet interfaces to all Android apps, but the Multi-Window support is a big help in improving the situation. With split windows in use, on a standard tablet you're really dealing with a screen segmented into two areas, and this is where a phone layout works pretty well. With that in mind, it does help to address the problems that Android tablets currently face, but I do hope that developers will continue to maintain existing tablet UIs, and that new developers will take the time to create ones. I don't know if Google's internal app development groups are prepared for this, but I have faith in the larger Android's developer community.

It's worth noting that the Multi-Window mode technically also works on phones. That said, unless you have a 6.8" phone (which is practically a tablet), I don't think the feature is very useful, but it's there. Even on the Nexus 6 there's just not enough screen space, and I would never use it myself. That said, while I was initially ttempted to recommend that Google just remove the feature on phones, on reflection it doesn't really hurt anyone to have it there for users that want it. On top of that, leaving it to tablets alone may cause some developers to just not support the feature entirely.

Google also has an advantage with Android apps already being designed to support many resolutions and aspect ratios. Several apps that I tried already worked with the split screen mode, and developers aren't going to have to rebuild their UIs like they did when Apple introduced split screen multitasking on iOS. In fact, it's most certainly the case that there are more apps that work with Android N's multitasking than there are that work with multitasking on the iPad, and considering that the feature just launched today in a beta OS I'd say that's a big win for Google and for Android.

If I were to make any recommendations for Google, it would be to make it a bit more obvious to the user that you can hold down the multitasking button inside an app to instantly get into split view mode. I happened to come across it because I figured that Google would have implemented some sort of quick access method, but it's not obvious enough for your average user. In addition, I think the current method of simply filling the view with the background color as you adjust the ratio between apps is not very aesthetically pleasing. These apps still aren't really designed to adjust their UI in real time, and although it's somewhat lame to just blur it out like Apple does on iOS, it looks better than watching the UI frantically try to fill the space.


Quick toggles are easier to access in Android N

As for Google's other changes, I think they're in line with what we've come to expect. After Lollipop, Google was able to step back and focus on the lower level problems with their platform, particularly regarding efficiency. The improvements to Doze will certainly have an impact on energy usage, and blocking apps from waking up in large numbers whenever the phone goes on or off of WiFi is a smart move. I expect that we'll see continued improvement of this sort in future Android releases, as problems with energy management are potentially the biggest problem plaguing the platform right now, with performance and usability having been mostly sorted out. These releases also provide a way for Google to make small improvements to areas like notifications and their built in applications to make the user experience a lot better through many little changes.

On that note, I'm sure many of our more technical readers are interested in being part of the beta. I'm very happy that Google has taken the necessary steps to make the process of enrolling in the program much easier for developers and users. Right now the supported devices include the Pixel C, Nexus 9, Nexus 5X, Nexus 6, Nexus 6P, and Nexus Player. To enroll your device in the beta you can visit this link and your device will quickly notify you that an update is available. It does need to be reiterated that this is a developer beta and a true beta at that - it's not a large-stage end-user beta - but I would encourage enthusiasts who do enroll to consider sending some feedback to Google about what they like and what could be improved, as that's ultimately what these beta programs are all about.

One last thing to note is Google's incentive for developers to test their apps on tablets so they can ensure proper Multi-Window support. For a limited time developers can sign up here to get a promo code which will knock 25% off the cost of the Google Pixel C. With Google recently having patched the most serious bugs on the Pixel C, for $375 it's a pretty good tablet and a very good device for doing application testing considering the fact that the Android N beta only works on two tablets. Interested developers can sign up here, and Google is seemingly taking people on faith that they really do intend to use the unit for development as it only involves entering your email address.

With Android N being in its early stages, I must say that I'm impressed with the stability and usability of the features that Google has added. With Google IO on the horizon we'll certainly be hearing more about what's coming in Android N, and I'm very excited about the direction Google is headed in.

Other Features and Efficiency Improvements
Comments Locked

124 Comments

View All Comments

  • 5th element - Friday, March 11, 2016 - link

    Unless the vast majority of the media you consume is video based.
  • Meteor2 - Saturday, March 12, 2016 - link

    I have a TV for that.
  • Alexey291 - Saturday, March 12, 2016 - link

    You carry a tv in your bag every day eh? Or sit with it in your lap? Nice nice
  • BurntMyBacon - Monday, March 14, 2016 - link

    @Lolimaster: "Sorry but 16:9 is pure sh*t aside from media consumption. 16:10 or even better 3:2 all the way."

    Or 4:3. I'm not a fan of Apple because of their business practices, but credit where credit is due. I personally like 16:10 for desktops and 3:2 for tablets, but I 4:3 is also pretty good and I'd have no trouble adjusting to it if it meant a superior display. 16:9 is only favorable to me for phones, ... , maybe, ... , I'd have to check out a 16:10 phone to make that judgement for sure and I haven't ever seen one.
  • ninjaquick - Tuesday, March 15, 2016 - link

    Thank God for loli, master. 4:3 is best girl.
  • Alexvrb - Saturday, March 12, 2016 - link

    You realize they have apps and such on Win10, as well as a Tablet Mode that's touch and small-display friendly. It ALSO has the capability to do conventional Windows tasks, and usually I only run conventional software when docked or otherwise connected to a larger display via HDMI.
  • ET - Thursday, March 10, 2016 - link

    I'm the opposite. I'd much rather use my Galaxy Tab S 8.4 than any Windows tablet. Android offers a better "desktop" and apps and games that run correctly with touch. I own a Windows tablet (with pen) and a Windows phone, and I always go back quickly to Android. I might get an iPad Mini for better games selection and compatibility, but I can't see myself using a Windows mobile device that isn't a laptop.
  • Michael Bay - Thursday, March 10, 2016 - link

    >android offers a better "desktop"

    Nice joke. Duarte sure painted the turd in ranbow colors, but still a turd it is.
  • raptormissle - Thursday, March 10, 2016 - link

    There is nothing worse than the cesspool that is Windows on a tablet. How people can use these old archaic non touch and tablet optimized apps and still say it's a better experience is delusional.
  • Alexey291 - Saturday, March 12, 2016 - link

    And then we come to the matter of viruses and malware that windows instantly attracts. Hell comes preinstalled with...

Log in

Don't have an account? Sign up now